﻿namespace Patcher
{
    partial class Form1
    {
        /// <summary>
        /// Required designer variable.
        /// </summary>
        private System.ComponentModel.IContainer components = null;

        /// <summary>
        /// Clean up any resources being used.
        /// </summary>
        /// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
        protected override void Dispose(bool disposing)
        {
            if (disposing && (components != null))
            {
                components.Dispose();
            }
            base.Dispose(disposing);
        }

        #region Windows Form Designer generated code

        /// <summary>
        /// Required method for Designer support - do not modify
        /// the contents of this method with the code editor.
        /// </summary>
        private void InitializeComponent()
        {
            this.btnStart = new System.Windows.Forms.Button();
            this.prgDownload = new System.Windows.Forms.ProgressBar();
            this.lstLog = new System.Windows.Forms.ListBox();
            this.lblBilgi = new System.Windows.Forms.Label();
            this.saveFile1 = new System.Windows.Forms.SaveFileDialog();
            this.SuspendLayout();
            // 
            // btnStart
            // 
            this.btnStart.Location = new System.Drawing.Point(13, 391);
            this.btnStart.Name = "btnStart";
            this.btnStart.Size = new System.Drawing.Size(90, 27);
            this.btnStart.TabIndex = 0;
            this.btnStart.Text = "Oyunu Başlat";
            this.btnStart.UseVisualStyleBackColor = true;
            this.btnStart.Click += new System.EventHandler(this.btnStart_Click);
            // 
            // prgDownload
            // 
            this.prgDownload.Location = new System.Drawing.Point(12, 347);
            this.prgDownload.Name = "prgDownload";
            this.prgDownload.Size = new System.Drawing.Size(360, 27);
            this.prgDownload.TabIndex = 1;
            // 
            // lstLog
            // 
            this.lstLog.FormattingEnabled = true;
            this.lstLog.Location = new System.Drawing.Point(13, 22);
            this.lstLog.Name = "lstLog";
            this.lstLog.Size = new System.Drawing.Size(360, 303);
            this.lstLog.TabIndex = 3;
            // 
            // lblBilgi
            // 
            this.lblBilgi.AutoSize = true;
            this.lblBilgi.Location = new System.Drawing.Point(339, 331);
            this.lblBilgi.Name = "lblBilgi";
            this.lblBilgi.Size = new System.Drawing.Size(0, 13);
            this.lblBilgi.TabIndex = 4;
            // 
            // Form1
            // 
            this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
            this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
            this.ClientSize = new System.Drawing.Size(398, 427);
            this.Controls.Add(this.lblBilgi);
            this.Controls.Add(this.lstLog);
            this.Controls.Add(this.prgDownload);
            this.Controls.Add(this.btnStart);
            this.Name = "Form1";
            this.Text = "Metin2 Patcher";
            this.ResumeLayout(false);
            this.PerformLayout();

        }

        #endregion

        private System.Windows.Forms.Button btnStart;
        private System.Windows.Forms.ProgressBar prgDownload;
        private System.Windows.Forms.ListBox lstLog;
        private System.Windows.Forms.Label lblBilgi;
        private System.Windows.Forms.SaveFileDialog saveFile1;
    }
}

